AI Insights · Timothy · October 2025
Top Three Kingdoms Games in Oceania Q3 2025
Explore the performance of the top Three Kingdoms games on a unified platform in Oceania during Q3 2025, revealing trends in revenue, downloads, and active users.
The third quarter of 2025 saw varying performance among the top Three Kingdoms games in Oceania. Here’s a detailed look at their trends in weekly revenue, downloads, and active users.
Samkok: New Force by Watt Games, released in late July, started strong with a peak revenue of about $23.4K in its first week. However, revenue declined steadily to approximately $13K by the end of September. Downloads began at 13.4K, peaking at 16.7K, before falling to a low of 339. Active users showed a similar trend, starting at 9.1K and peaking at 14.2K, then decreasing to 3.1K.
New RTK from Qookka Games maintained a stable revenue, with a peak of $6.7K in mid-August. Active users remained minimal, consistently around 1-2 users throughout the quarter.
Three Kingdoms: Overlord by Bekko.com experienced fluctuations in revenue, reaching a high of $6.4K at the end of September. Downloads remained low, peaking at 64, while active users saw slight variations, peaking at 47.
Dynasty Legends 2 from Taihe Interactive had a stable revenue, with a notable increase to $3.1K in the final week. Downloads and active users showed consistent patterns, with a slight increase in downloads to 113 in the last week.
終末之歌 by POPJOY (H.K.) LIMITED saw revenue decline from $2.7K at the start to $683 by the quarter's end. The game had minimal download activity with no significant changes in active users.
These insights, derived from Sensor Tower data, highlight the dynamic nature of the mobile gaming market in Oceania. For more detailed analytics, visit Sensor Tower's platform.